VR Weapons Kit

Hi @deckars

Yes this was by design, but I am currently updating the kit (both 4.25 & 4.26) so you can hold the weapon by the handguard while using the shooting hand to pull the bolt which makes it much easier. The full update will be ready in a few weeks but I have a working version I can send it to you now if you need me to?

Very sorry about this, it is resolved in 4.26 by flipping the render target’s UVs depending on which hand is holding the sniper. I will get this fixed ASAP in 4.25 & can also send to you if you need it before I release the update in a few weeks.