VR Weapons Kit

Unchecking debug mode should help get rid of most print strings

If that doesn’t work you could always disable screen messages: (if you want screen messages back on you can use the reverse command “EnableAllScreenMessages”)
Disable all screen messages.PNG

In the example level I am using trigger box events to spawn the enemies in the level blueprint and using target points to set the transform:

You can drag these into your level
Trigger box.PNG
target point.PNG

Then in the level blueprint with each one selected right-click to create a reference/event
Level blueprint.PNG
Target point reference
target point reference.PNG
Trigger box event
trigger box event.PNG
Then you can spawn enemies with a simple setup like this