VR UMG Compatibility Plugin!

Thank you ,

what ever you did on the other VR Content Examples once I got things sorted the rollovers / clicks all worked in GearVr.

the spline teleport did not though.
And the Webbrowser I found is having issues that have been reported to unreal by others already, webbrowser widget gets half left eye focus when it becomes visible in world as object… odd bug.

ok man look forward to seeing if ya can get that going…

EDITED:

Been looking at the VR Content Examples BP’s… what ever you did with Functions in Pawn/Character the InteractWithHit and the trace Enter, Leave, Over, Out, Move, Down, Up seems like whats needed, i saw there are only a Emulate Touch Down, Move, and Up in the VR UMG Compatibility Plugin… I am not quite sure where to start trying this myself… might try something later if it clicks in the old brain. If it had an Emulate for Enter Leave Over Out I could see that fixing it…

I dont think not having a mouse is problem. Since you made it work on the VR Content Examples and that does rollover, and clicks in GearVR.

end Edit.