Thanks Nurt! that worked perfectly. My next issue though, which is probably just me being silly, but I can’t see where this “Current VRWidget” is coming from and how I set it or where I create it. Anyone see what my issue is? So I think I figured that out by making an empty VRWidget component in my VRPawn (under the branch of one of my motion controller components) and then making a CurrentVrWidget variable of VRWidget Component type, which might work.
Also, what method are people using to stick a widget to a motion controller? At the moment I have the VRWidget spawning and attached to the control but it is on the back of the controller, quite far away and at a weird angle.