Hi,
I am very new to unreal. Iam trying a small project in vr for HTC Vive. Basically a walk through in VR by clicking on buttons. By pressing a motion controller button the preset buttons for teleport appears and when pressing the button with motion controller, the vr camera gets teleported to a specific location on the level. I tried few things with colliders but couldnt achieve the result. can anybody help with this? One more question is do i need to setup game mode override for this?
My process would be:
-Create a non-rendered marker for each location as a placeholder
-When the button is activated, set the world location of the camera by getting the world location of the desired placeholder. If you want to do rotation as well, just use a transform vector instead (get/set world transformation)
Should be as simple as that.
Here are some online tutorials on creating teleportation in a VR game:
https://www.youtube.com/watch?v=Xe35awIQZvg