VR Telekinesis along path [ON SALE]

VR Telekinesis along path

Marketplace link

This asset creates a path that an object will follow according to the movements of your VR controller.

It contains two blueprints:

  • The first for remote telekinesis
  • The second if the player must touch the object to move it along the path.

Includes a demo level of all settings as well as gameplay examples. Demo :

T****echnical Details

Features:

  • Fully customizable path
  • Unlimited number of path point
  • Ready for both Blueprint-only and code projects. No need for any C++ code in your project.
  • Move any kind of static meshes along the path
  • Define the object to move offset along the path
  • Define the speed along the path
  • Choose which part of the transform you want to update along the path (location only, location and rotation, the whole transform)
  • Create a spline mesh or a recursive mesh along the path
  • Spawn a particle system and define it behavior
  • Create a mesh at each spline point
  • Contain blendable materials (blend when the user interact)
  • Contain a bridge that change color if the player is doing the right/wrong movement.
  • Compatible with a linear path
  • Compatible with a curved path

Documentation

Based on UE4 native spline.

Number of Blueprints: 2

Network Replicated: Not tested

Supported Development Platforms: Tested on Oculus Rift and HTC Vive [HR][/HR]
Marketplace link
[HR][/HR]
https://image.noelshack.com/fichiers/2019/41/2/1570533229-mosaique.png

The technology behind the game, which Neurable showed me and also demonstrated at the Siggraph conference on computer animation and interactive techniques in Los Angeles last week upsers portal

[HR][/HR]
**VR Telekinesis along path is now on sale !

20% off for a limited time!

Link** [HR][/HR]

24 hours before the end of the discount, hurry up!

**Black Friday sales are now!
Up to 50 %off! **

Link

24 hours before the end of the discount, hurry up!

New price, 14,99$ :slight_smile:

**This asset is now on sale for a limited time! **(70% ! ! ! )