I’d like to share my VR Swing with you. It’s part of my bachelor’s thesis “Designing Presence” and build with Unreal Engine, Processing and some Arduino tinkering.
I learned UE4 during the build of the project and these forums were always a big help! So thanks a lot to the great UE community
Hey, glad that you like it Because the motion of the swing is mirrored in the virtual world motion sickness (or sensory dissonance) issn’t a problem at all. That is part of the reason why I choose a swing as the main interactive element. It allows the user to move without worrying about the cable and it gives an explanation why you are moving in the virtual world.