We created a VR game in Unreal Engine 4 as a group project at Objectif3D school.
Team : 3 Game/Level Designers, 5 Environment Artists, 5 Programmers and 2 Animators. Sound Design was made in collaboration with the Acfa ISTDS - Montreal
Time Allocated : 3 Months
Software used : Mainly : 3DsMax, Unreal Engine 4.15, Substance Painter and Designer, Zbrush. Occasionally : Photoshop, nDo, xNormals, Marvelous Designer.
Game Trailer : https://www.youtube.com/watch?v=MblHFJ5G4Bw&feature=youtu.be
Environment Overview and what I did : https://www.artstation.com/artwork/23byg
Environment Overview Video : https://www.youtube.com/watch?v=sj13L8EasoM
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Team Members** :
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Environment Artists : Laurie Aimasso (https://www.artstation.com/artist/laurie_aimasso), Ewen Blattes, William Dupré, Bastien Linconnu, Florian Puertolas (https://www.artstation.com/artist/florianp)
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Animators : Djibraïl Marin (https://www.artstation.com/artist/dibaril), Benjamin Piquemal (https://www.artstation.com/artist/warpxd)
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Game/Level Designers : François-Alexandre Limont, Bertrand Malfray, Christopher Michiels
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Programmers : Loris Doumas, Florian Granados, Kevin Lepolard, Renaud Neussaint, Thomas Schweitzer