- World Locked - The image ends up in the world where i have placed it(Working as intended)
- Tracker Locked - The image ends up x-units below the HMD and does not rotate with the HMD(Unsure if working as intended)
- Face Locked - The image is presented in front of the user and follows the HMD(Working as intended)
This solves it for me. The results are as i expected them to be