I don’t think there are collisions with 2D slate UI widgets if that’s what you mean? (it’s flushed to the screen as well so may noylt be exactly what you want for VR)
Or did you create custom actors acting as UI VR widgets?
I don’t think there are collisions with 2D slate UI widgets if that’s what you mean? (it’s flushed to the screen as well so may noylt be exactly what you want for VR)
Or did you create custom actors acting as UI VR widgets?