VR Preview stuttering/lagging hard in headset

Hi,
I started building a VR game in the unreal engine editor again some time ago and started from scratch.

I have used the VR example scene and have the problem that in the VR preview in the headset the image is totally delayed/stuttery, despite the editor saying 60 fps constant.

I have a Meta Quest 3, Ryzen 9, 7900 X3D and, 64GB Ram and an RTX 3090, which should be more than sufficient for the VR template.

Does anyone have any ideas or tips on how to fix the problem?

Thanks in advance!

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