VR Preview Grayed out in UE5

You’re welcome!

The issue about ‘shadow casting disabled’ seems like it could be its own post. (Maybe instead of deleting the movable lights, change them to Static? + build lighting)

Visualizing ambient occlusion seems like it also could be its own post. (At first I thought you were asking about AO Visualization mode, but I think you’re talking about AO in the context of a ‘complete render’ try to include pics!)

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