VR Presentation, selecting images sets the position in VR too high

Hello,

I have an issue with creating a Twinmotion VR realtime presentation and I need URGENT help (my presentation is on friday).

First I create my scene in Twinmotion, then I set images and create a presentation with them, then export the presentation.

Now when I launch the presentation and enter VR mode, when I select one of the images in the presentation it sets my position in VR much higher than what was set in the editor. So my clients instead of standing in a room now have their head almost in the ceiling.

Please I urge you, I am desperate for help with this case. I have done many realtime VR presentations with Twinmotion last year and never had this issue. It must be an issue with the 2022.2.3 and 2023.1 version as the bug is not present in 2022.1.2. I however cannot use that version as it does not allow for Maximum UV precision when importing my datasmith files, which leads to all of my Textures being messed up.

Please help I beg you.