Cast the object in the grip function to the interface, then call the interface function you want, you want to add another interface function, one that returns a boolean and is something like “IsPickupAndHold” to check the type.
Cast the object in the grip function to the interface, then call the interface function you want, you want to add another interface function, one that returns a boolean and is something like “IsPickupAndHold” to check the type.