I have had this project rolling around for some time now and would really like some feedback to see if I should move it forward.
It’s a complete project that allows you how to paint in VR, allowing the control of radius, opacity and strength based on trigger force and distance to canvas in a customisable way. Here’s a trailer for itThe project currently works with Vive controllers and it’s quite messy. It’s mainly made in blueprints, with very few comments, and not very optimized.
I was wondering, is anyone interested in getting fleshes out version of this? If you can’t wait, you can buy the current source here for 30$, and you’ll get a key if I end up making the “nice” version.
Thanks for your information.