VR is pugged inn, and when we start it project in VR preview it starts from our object
VR is pugged inn, and when we start it project in VR preview it starts from our object
Hi Rays, Welcome to the Forums.
You might need to explicitly possess your VR pawn.
Place the pawn in the level, and set ‘Auto possess’ to player 0
Is your VRPawn or PlayerStart located inside of the object?