Hello!
I’m currently in the process of changing over from Unity to Unreal and I’m encountering more problems than I imagined.
I’m creating a VR experience based on the VR template and one of my interactions is to pick something up from the floor but when I reach down, I touch my physical floor but it looks like there is still like half a meter to the virtual floor, I have changed the tracking origin from stage to floor and back to no avail,
Has anyone else encountered this problem and know the cause? If I move the player start down I’ll just get the “bad size” icon so I can’t do that… Is it something wrong with the height?
Please help!