VR Haptic feedback

Hello, I’ve been trying to set up some haptic feedback on the controllers when picking up a physical object for a vr project on 5.0 using the Oculus Quest 1, however no matter what there’s simply no vibration. Here is the current blueprint regarding the trigger for the effect ; I’ve been testing with prints for all of them and they all worked fine, but still nothing on the controllers.

If anyone knows how to just have some haptic feedback that would be very helpful (even the most basic blueprint setup for haptic feedback resulted with nothing).

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As it turns out, the Oculus Quest 1 isn’t properly supported by Unreal 5.0. Using a Quest 2 worked just as intended, the rumble effect happened just fine.

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