VR Hands Procedural Grab Pro

@iD.P Really enjoying the plugin! Two quick questions:

  1. I tried the link to the DefaultEngine.ini - https://geektechdocs.github.io/vr-hands-procedural-grab-pro/download/5.6/DefaultEngine.ini - and get a 404 not found - is this because I need to request access first?

  2. On an out of the box project following tutorial, Unreal 5.5, with valve index controllers, I can only snap turn left - it doesn’t recognize right. Print String on the input suggests that the input never goes below 0 - any thoughts? I’m going to take a look through the Input mapping to see if I need to change anything for index but appreciate your thoughts too!

  1. Right click → save file (don’t know why sometimes it breaks)
  2. Try to Reconnect pin from Start to Trigger and also
    add a modifier in IA_HandMeshProc_Turn (choose the Pressed option there)

Thank you! Links working on 1., couldn’t reproduce 2 on 5.7 which makes me think it was a 5.5. challenge - going to load up 5.5 project as soon as I get a few minutes this week and test the areas you suggested.


Hello, I would also prefer a version without a controller, as it allows for better interaction with the characters. Therefore, I am also very interested in it.

Hand tracking highly demanded