vr hands not working after packaging

Yes, I found the cause of this problem (for me at least). The issue was that I had previously renamed/moved my GameMode class. In non-packaged builds this worked fine, but the redirector didn’t function properly for the packaged build, meaning my GameMode class wasn’t used, and thus my player pawn wasn’t created correctly.

The solution was to “Fixup Redirectors” for the folder containing my GameMode.