VR Hand Pose Recorder

Hello,
I am in the middle of creating a VR project and I wanted to create something that allows me to store a hand pose and use it to activate an action. I tried various things from trying getting the plugin from the already existing templates (This one) (Which I could not even open) to I trying to look for some nodes that could help me. The only one that was kinda giving me something to detect something with is the “Initialize hand Physics” but is still not what I was looking for.

Does anybody know a way or a video/documentation that could help me with this?
I am using Unreal 5.4.4

The HandPoseShowcase sample project requires both the MetaXR as well as the OculusHandTools plugin. This project has the input actions for log and recording hand poses, but as farI can see it has no mapping context and hence this will not work.

For logging hand poses i would recommend the HandGameplay sample, where you can log poses with keyboard l for the left hand and r for the right. Try and check the output.log, you should see the encoded hand pose which youthen can later copy in the pose recognizer.

LogHandPoseRecognition: Warning: HAND POSE 0: L T0-52-18+51T1+13-8+30T2+7-9-10T3-10+21+8I1+6-72+1I2-3-108+1I3+1-55-3M1+1-77-8M2-1-99+1M3-6-51-8R1-4-85-10R2-5-100-1R3-4-50-1P0+15-6-25P1+8-88+4P2-8-94-7P3-4-54+2W+81+0+0

Btw, the HandGameplay project requires the same plugins.