VR Gun ToolKit

hey gents i have 3 questions,

first one how do i make a simple object that can be picked up using this setup?

secondly i attached a dial to the sniper scope, my plan is to allow the player to be able to twist it but currently the weapon snaps to my hand, where would i have to add this on the weapon bp or the character?

lastly, i’d like to make it so when the supporting hand is holding the rifle and i let go of the pistol grip the rifle remains in the supporting hand. currently the weapon just drops. any insight?

thanks