VR Gameplay Programmer (Generalist Unreal Engine 4/5, C++)
Pay rate 3000 – 5000 $
Remote
PROJECT DESCRIPTION:
Sensorium Galaxy is a Social VR platform created for the next generation of entertainment experiences spanning a variety of virtual worlds.
We offer participation in the development of a large-scale project and the acquisition of a unique expertise of top developers on a global scale.
The first world, “Prism” is the destination for immersive electronic music experiences in the metaverse. It is the stage for some of the biggest DJs in the world: David Guetta, Armin Van Buuren, Carl ■■■, and many others. Each artist goes through photogrammetry scanning and motion capture. The resulting photorealistic avatars with life-like movements become the centerpieces in the production of out-of-this-world shows powered by Unreal Engine 4 with real-time raytracing (NvRTX) rendering in VR.
Avatars are key to the social experience of Sensorium Galaxy. Besides friends and like-minded people from all over the world, users get to meet Virtual Beings – AI-controlled characters with individual traits that can hold human-like generative conversations on any topic and become virtual companions in all their travels across Sensorium Galaxy.
Sensorium Galaxy is currently in a closed beta test on PC VR platform and will soon be entering PC Desktop (incl. cross-play functionality) testing.
RESPONSIBILITIES:
- Development using C++.
- Implementation of gameplay features and VR mechanics.
- Improvement of locomotion, interaction and other core VR features.
- Prototyping new VR mechanics (with Blueprints or C++).
- Co-development of Virtual Beings interactions and “Conversation with AI” mode.
- Adapting VR mechanics to better suit various VR HMDs and controllers.
- Configuring network replication for the developed features and mechanics.
- Implementation of helpers and tutorials.
- Bugfixing, stabilization and improvement of user experience.
- Documentation of important information in Confluence or its equivalent.
SKILLS:
- 3+ years of C++ development experience .
- Bachelor’s degree in computer science.
- 2+ years of Unreal Engine development experience.
- Participation in commercial releases of VR projects (high budget AAA projects are a plus).
- Experience with VR development in Unreal Engine.
- Editor extensions experience (Editor Utilities, Plugins).
- Understanding of Unreal Engine 4 replication.
- ISO C++14.
- Passion for Game Design / VR Interactivity exploration.
- MMO / Online game development experience.
- Understanding of architectural patterns.
- Understanding of VR replication subtleties.
- Crossplatform development experience.
LANGUAGES:
English: B2 (Upper Intermediate) / C1 (Advanced) is a plus.
Exceptions can be made for specialists with substantial professional experience.
If you are interested contact me! Telegram