VR Experience - Sequences or Not

Hi!

I’m working on my first VR-Experience in UE5. Im relatively new to UE and 3D in general. I come from a filmmaker background.
I’m wondering if there is someone out there who has done this before and would be willing to give me some tips.

I previously made a short film and worked in sequences, this worked great. Now the VR is more like a game. How do you work with dialogue/cutscenes in VR? Will my sequences or to move around/look around in or do I have to stay in the “Game” to allow this?

Extra tips on Packaging for the quest 2 are very welcome, I had some issues with my B&W post processing volume on the quest 2. Is there a better way than Android HDR to make my entire experience (also VR controls) display in B&W?

Happy for any answers :slight_smile:
Best Trausti

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