VR Expansion Sticky Grip How-To

Hey All,

Trying to learn VR Expansion plugin 4.27. Working with the demo project and modifying example blueprints.

I am trying to figure out how to modify one of the examples from the weapon examples, the dagger, to be held by the character after the grip is clicked. Basically to stick to the controller until the grip is clicked again.

Currently, it only attaches when the grip is held.

Are there any examples of what I am looking for? Modifying events, for some reason, do not impact the weapon, so I am thinking I may be looking at the wrong place.

Thanks.