VR driver platform - UE5 in combination with OptiTrack V120:Trio and VARJO XR-3

Hi there,

we have a driving platform of an interior including steering wheel and driver seat.

For tracking we use SteamVR, VARJO XR-3, OptiTrack V120:TRIO and the white tracking balls on steering wheel and the driver seat.

In UE5 it should be like that, if you enter the VR mode with the VARJO XR-3 headset, the camera should always start at the same and correct driver position.

How can I track and visualize in UE5 raising and lowering the real driver’s seat and the rotation of the real steering wheel?

On YouTube I found this great video tutorial from Aiden Wilson:
Optitrack Virtual Camera in UE5 (Tutorial)

But I have no experience in BluePrints and coding at all.

Thank you for you help!
Cheers Macy

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