VR application packaged for pc not launching on headset

Hi there, I created and packaged a project from unreal 4.22 on PC for VR. Once I opened the application it immediately recognized my headset and started the app on it when I ran it on my pc. I am now trying to do the same with unreal 5.0 but it seems like when I launch the app it doesn’t recognize my headset. Does anyone know why this might be occurring or how to fix it?