Voxy is released!

The wait is over, Voxy is released, and you can get it at the UE5 marketplace.
Voxy is engineered to empower game developers, artists, and designers to quickly and easily create beautiful, immersive game worlds, leveraging Unreal Engine’s and voxel-based modeling capabilities.
It is designed to perform as fast as possible, and consume as low as possible.
You can have as many volumes (VoxyAsset) as you want and assemble them in a bundle (VoxyBundle).
Creating an Environment or a character is a matter of your imagination to create.

Marketplace Link

Features:

  • Create voxel assets using various types of tools, such as Brush, Line, Region, Extrude, Bevel, Smooth, Clone, etc
  • Voxelizes Meshes and Images
  • Creates Voxel Volumes in multi patches, e.g 4x4, 16 Volumes
  • Voxelizes Height Map to generate landscapes
  • Imports MagicaVoxel’s (.vox) files
  • Converts Voxel assets to StaticMesh and Nanite
  • Integration with Unreal Engine’s lighting systems including Lumen
  • Saves Multiple Volumes(VoxyAssets) in a Bundle (VoxyBundle)
  • Provides some Voxel editing functions through Blueprint

thank you for all the patience, don’t forget that this is a discounted (%25) Early Access version, so please let me know if you have faced any issues or bugs to fix it ASAP.

Hello there @Kenculate !

I found this tool thanks to a friend of mine as this is something I’ve been looking for to help me with world visualization and showcasing for some personal projects. I wanted to thank you so much for not only creating this tool but showcasing its features via video. This kind of tool works best when it’s presented in the same or similar way that you have. Again, I cannot thank you enough for your wonderful work. I look forward to more of your creativity going forward! :star_struck:

wow, thanks for your kind words.
please take a look at this Voxy, I’ll be adding to it in the future as well.