Voxel Plugin

Great stuff! I did however test the Orbit Speed and Rotate Speed parameters, and the sphere chunks were positioned out of sync (image attached). Even with the SolarSystemPawn. Are there other settings also needed?

Edit: I’m also wondering how networking is working right now. I was looking at the documentation, and I can not find the Multiplayer property on voxel world?

Edit again: Also tried building win64 and win32. Gave a few errors:


Performing 4 actions (4 in parallel)
SharedPCH.UnrealEd.cpp
C:\Program Files\Epic Games\UE_4.17\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
C:\Program Files\Epic Games\UE_4.17\Engine\Source\Runtime\Engine\Classes\EdGraph/EdGraphNode.h(171): note: see declaration of 'UEdGraphNode'
C:\Program Files\Epic Games\UE_4.17\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
C:\Program Files\Epic Games\UE_4.17\Engine\Source\Runtime\Engine\Classes\EdGraph/EdGraphNode.h(171): note: see declaration of 'UEdGraphNode'
C:\Program Files\Epic Games\UE_4.17\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(31): error C2227: left of '->IsCacheVisualizationOutOfDate' must point to class/struct/union/generic type
C:\Program Files\Epic Games\UE_4.17\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(54): error C2039: 'GetGraph': is not a member of 'UEdGraphNode'
C:\Program Files\Epic Games\UE_4.17\Engine\Source\Runtime\Engine\Classes\EdGraph/EdGraphNode.h(171): note: see declaration of 'UEdGraphNode'
C:\Program Files\Epic Games\UE_4.17\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(57): error C2039: 'GetSchema': is not a member of 'UEdGraphNode'
C:\Program Files\Epic Games\UE_4.17\Engine\Source\Runtime\Engine\Classes\EdGraph/EdGraphNode.h(171): note: see declaration of 'UEdGraphNode'
C:\Program Files\Epic Games\UE_4.17\Engine\Source\Runtime\Engine\Public\EdGraph/EdGraphNodeUtils.h(57): error C2227: left of '->GetCurrentVisualizationCacheID' must point to class/struct/union/generic type
C:\Program Files\Epic Games\UE_4.17\Engine\Source\Editor\BlueprintGraph\Classes\K2Node.h(10): fatal error C1083: Cannot open include file: 'K2Node.generated.h': No such file or directory