Voxel Plugin

@JohnADaniels You forgot the Mesh Tool in the current tools :slight_smile:

You can either create your own C++ tool without editing the plugin, use a mesh stamp with a star mesh, or use a Voxel Graph Tool: using a voxel graph as a tool, like here for example with a crater:

Voxel Graph:
GetPreviousGeneratorValue will return the current voxel value.

Then to use it, in a regular blueprint: