Voxel Plugin

[USER=“4812”]Daniel Skipper Games[/USER] Interesting question!

One way of doing it would be to check the voxel material under the player every frame, and set the sound based on that. I’m not sure for the physics, but there should be a way to achieve it using that.

To do it you could do something like that:

Let me know if this answers your question, or if you have other questions!