Hi, I’m getting this error whenever I try to build the 4.18 version.
------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
2>------ Build started: Project: VoxelTest, Configuration: Development_Game x64 ------
2>Creating makefile for VoxelTest (changes to module files)
2>Parsing headers for VoxelTest
2> Running UnrealHeaderTool “D:\Users\User\Documents\Unreal Projects\VoxelTest\VoxelTest.uproject” “D:\Users\User\Documents\Unreal Projects\VoxelTest\Intermediate\Build\Win64\VoxelTest\Development\VoxelTest.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
2>Reflection code generated for VoxelTest in 4.9800079 seconds
2>Performing 7 actions (4 in parallel)
2>PCH.Voxel.cpp
2>MyClass.cpp
2>VoxelTest.cpp
2>Module.Voxel.gen.cpp
2>Module.Voxel.cpp
2>D:\Users\User\Documents\Unreal Projects\VoxelTest\Plugins\Voxel\Source\Voxel\Private\VoxelNetworking.cpp(117): error C4800: ‘FVoxelTcpConnection *’: forcing value to bool ‘true’ or ‘false’ (performance warning)
2>D:\Users\User\Documents\Unreal Projects\VoxelTest\Plugins\Voxel\Source\Voxel\Private\VoxelNetworking.cpp(176): error C4800: ‘int32’: forcing value to bool ‘true’ or ‘false’ (performance warning)
2>D:\Users\User\Documents\Unreal Projects\VoxelTest\Plugins\Voxel\Source\Voxel\Private\VoxelRender\Private\VoxelChunkComponent.cpp(356): error C4800: ‘FStaticMeshInstanceData *’: forcing value to bool ‘true’ or ‘false’ (performance warning)
2>ERROR : UBT error : Failed to produce item: D:\Users\User\Documents\Unreal Projects\VoxelTest\Plugins\Voxel\Binaries\Win64\UE4-Voxel.lib
2>Total build time: 44.16 seconds (Local executor: 0.00 seconds)
2>D:\VisualStudio\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command ““C:\Program Files (x86)\Epic Games\UE_4.18\Engine\Build\BatchFiles\Build.bat” VoxelTest Win64 Development “D:\Users\User\Documents\Unreal Projects\VoxelTest\VoxelTest.uproject” -waitmutex” exited with code 5. Please verify that you have sufficient rights to run this command.
2>Done building project “VoxelTest.vcxproj” – FAILED.
========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Any help would be appreciated.