@Rareden Yes, the size of the world is 2 ** Depth * 16 * VoxelSize and Depth <= 20 (uint64 limit). For a VoxelSize of 100cm, world max size is 16 777 216 m.
SphereWorldGenerator with a radius of 600 000 00 cm:
@Rareden Yes, the size of the world is 2 ** Depth * 16 * VoxelSize and Depth <= 20 (uint64 limit). For a VoxelSize of 100cm, world max size is 16 777 216 m.
SphereWorldGenerator with a radius of 600 000 00 cm: