Voxel Plugin

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For now water is just a proof of concept, and is implemented in quite a dirty way. I will improve it later. As for the ocean it depends on how great the final implementation will be.

The only limit in size is memory usage, and how long it takes to import it. For now the only option is a 1:1 scale, but I’ll add a custom scale option soon.

@Wilken I think you would have better results if you were converting cartesian coordinates to spherical ones, as you would have continuity.