Voxel-PlugIn

Hello! :slight_smile:

I’m currently working on a World War I RTS. I would like to establish a building system where players can build trenches into the world (so that the trench deforms the landscape). How can I make sure that the trenches can be built into the voxel landscape? With the character, I can do it

… How can static objects make holes in the world? I made a box in a Blueprint actor.

Creating trenches not a complicated issue for Voxel Pro 1.2 I am still trying to get it right with Voxel 2.0

There are a few ways to do it in 1.2 depending on how you want it to look. I have a working system for digging, trenching, leveling and more using Voxel Pro 1.2

Your screen shots are close but there are a few more steps you need. I am able to assist you.