Voxel Engine- Work in progress

I’m making a new plugin called Voxel Engine and here is the first preview. World generated using C++ using multiple threads and procedural mesh for smoother gameplay and continuously generated around the player. More info coming soon. :slight_smile:


I’m working on a custom graph editor at the moment.

Graph Editor:

Graph Result:

Here is the first preview:

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Looks great. Is this something you would be happy to share. I would love to see how you are doing it in c++

Looks brilliant!

Can’t wait for the “More info coming soon” :smiley:

This will be in the Marketplace when done :slight_smile:

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Thank you! Happy to hear that :slight_smile:

Oh thats great. Look forward to seeing it in the store

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Time for an update! I’ve finished the Graph Editor so here it is. I’ll work on the styles later on :slightly_smiling_face:

Below is the result of the above graph.


I’ve made a discord channel for Voxel Engine where I’ll post updates. Feel free to join :slight_smile:

Can voxels be smoothed out? Like these beveled edges in Blender. Looks otherwise quite interesting.