Ok guys, the initiative to vote for what will come into the Marketplace is OK, but on Trello board there is a vague description of product and no price.
So what I am voting for? Once you win the votes on Trello you are free to rob UE4 users right?
Ok guys, the initiative to vote for what will come into the Marketplace is OK, but on Trello board there is a vague description of product and no price.
So what I am voting for? Once you win the votes on Trello you are free to rob UE4 users right?
Actually there is a lot of info missed, not only a price
For example - How many animations Micro Monsters have, what textures GameTextures have(Masks, AO, Height? Or only albedo, normal, roughness, metalness?)
I think more elaboration is required, price included.
We debated listing prices on the Trello board before we opened up Marketplace submissions. Ultimately, we decided to focus the voting stage on gauging interest in the subject matter and quality level, without prices creating an auction atmosphere.
Agreed that each item should include sufficient detail on whatâs included so everyone can gauge the overall utility of the pack. The Imphenzia music pack and Micro Monsters by BitGem3D set a good examples of this.
Thanks for the feedback!
Well, you guys started that âauction atmosphereâ by voting:) But take it fair to the end, we donât know for what exactly we vote, no info about license, no info about price. The most important things. Else I donât see the point of voting, most of us vote with walletâŚ
TDoro: Market place items seem to all have the same license which from what I can tell can be found here: https://www.unrealengine.com/marketplace/marketplace-business-terms-faq
and
IANAL but the 2nd question does not prevent selling as content with a full product(ie game) but rather to prevent you from selling/giving just that content away to other people.
Is just me, or most of you guys donât see the point of voting on Trello? I think that, forgive my honesty about this, but it is a waste of time. The only requiriment should be quality! I donât see the point of trying to controll what is on Marketplace, and very soon you guys will realize that.
I agree, instead of us voting on a few images. Why not hire one guy or a small team to verify assets to make sure they run optimally and of a certain quality.
Voting system seems pointless, whoâs going to spend their time to constantly check out for submissions.
Iâm pretty sure this is something theyâre doing for early submissions and not necessarily a permanent fixture of the submission process.
You guys got valid points.
All this voting is for keeping away from store junk. And this is a good thing.
The bad part of voting, is what Iâve mentioned (not price info, no enough detail about product) and ALSO, take this idea in consideration: peoples votes for what they need in that moment. Maybe for next game you need a package at what you did not think, and you did not voted. And also peoples will not lose time voting, the market should be like that: I need that thing today, I go search the market, I choose whatâs good for me, and move on.
Yes, I also think this is just an intermediary step to market, and Unreal devs will end hiring some dedicated peoples to check the assets sent to the market.
I think trello is more about âUnderstand what content user wantsâ
Of course creators can just create stuff they think approciate and then dump it into Marketplace. If content quality is good Epic just accept and post it. But with current system users can help to understand creators what users need
I wonât waste my time voting there. Sorry about that. Also, the submissions will increase and I just want to see people voting, and voting⌠Yeah, sure! kkkkk
I would be better to create a ranking system, that only people that buys the product, are allowed to vote. That would be much better, easy to configure and to use, and save you guys a lot of time. And if you want, you could even make that if a product does not have at lest one vote, for a period of one year, you could remove that product.
Much better donât you guys think?
Yes! The ultimate goal for Marketplace is to have robust infrastructure for community-driven reviews, ratings, and some sort of controlled preview process. The current approach just exists to kickstart Marketplace content before that infrastructure is complete.