Volumetric Space Nebula

Volumetric Space Nebula - Real-time Cosmic Cloud Systemstrong text

Coming soon to the FAB Marketplace

Volumetric Space Nebula is a high-performance plugin for creating dynamic, realistic nebulae and cosmic clouds in real-time. Built with compute shaders and optimized for Unreal Engine 5’s rendering pipeline.

Key Features

Core Functionality

  • Dynamic volumetric clouds and nebula generation
  • Real-time light interaction and scattering
  • Physics-based emission system
  • Multi-layered procedural noise generators like Perlin Worley, Musgrave , Simplex and many more
  • Dynamic density and color controls
  • Multiple light source support
  • Blueprint-friendly interface

Technical Features

  • Compute shader-based processing
  • Optimized performance with minimal overhead
  • Seamless integration with UE5’s rendering pipeline
  • Real-time parameter adjustments
  • Custom material system for nebula rendering