Volumetric Lightmaps no longer work in 5.5

Okay thankfully this is not the case, after successfully getting volumetric lightmaps to generate properly with the lighting scenario, I deleted the lighting scenario level, rebaked and the volumetric lightmaps are still there so clearly it just needs to be done once to kickstart the generation again :raising_hands:

EDIT: No wait I was wrong, it still only works with a lighting scenario :pensive_face: