I think it should also be possibel with a light function -> https://docs.unrealengine/latest/INT/Engine/Rendering/LightingAndShadows/LightFunctions/index.html ![]()
https://docs.unrealengine/latest/INT/Resources/ContentExamples/Lighting/3_2/index.html
I think it should also be possibel with a light function -> https://docs.unrealengine/latest/INT/Engine/Rendering/LightingAndShadows/LightFunctions/index.html ![]()
https://docs.unrealengine/latest/INT/Resources/ContentExamples/Lighting/3_2/index.html