Have you already added light profile for it? Volumetric lighting is complex and depends on both light and participating media(dust/fog/etc). If you just want to fake it then add some additive mesh that is shaped like you want.
Have you already added light profile for it? Volumetric lighting is complex and depends on both light and participating media(dust/fog/etc). If you just want to fake it then add some additive mesh that is shaped like you want.