Volumetric Clouds hidden by landscape in Pathtracer

Hi guys,

Check this out:

Is this a limitation of UE 5.5.2 ? Is there any way of having the cloud layer in Pathtracing over the terrain?

Thanks a lot!

Hi! Try change r.VolumetricRenderTarget and r.VolumetricRenderTarget.Mode settings

Thank you for your help. I tried messing around with those console variables but they didn’t do anything sadly.

I’ve set the mode to 0 and other values but nothing either :frowning:

Is there something else I’m missing ?