Volumetric Clouds is 3D clouds shader that can cover and obscure objects in the level such as mountain. This project consist of Day & Night cycle with flexible parameter including Cloud coverage( The percentage of cloud coverage in the sky), Cloud Density, etc. Easy to customizes.
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- Simulate volumetric cloud transition.
- Customize cloud coverage and cloud density, from clear sky to overcast.
- Set a only time to control single time on day & night cycle.
- Simulate real time day & night cycle.
- Adjustable day length.
- Realtime cloud lighting.
- Adjustable cloud colors.
- Customize cloud speed, cloud height.
- 4K Landscape textures.
How to set up:
If you have any technical problem or question, feel free to ask.
I’m optimizing the performance and making cloud shadow.