I’m using default 10 lux, tried altering but no change. Yeah the meshes are just copies/rotations of the floor that comes with the starter template. As it works with path tracer could it be a lumen project setting?
Just as an aside. I can alternatively get light shafts to work in the directional light, but these only work with an on-screen light source. Whereas I need perpendicular rays from an off-screen light source 90° or more from the viewing angle.
It’s as if the materials are being culled from the other side. I did play around with some console variables in another project. Do they transer to other projects? Or does each return to default? btw is it possible to return all console variables to default with one command or button?