Volume collision type

If I put a streaming level volume in my map, then create a new pawn, it won’t trigger the volume by default.
What collision types do I need to specify in order for my custom pawn to trigger the volume?

Couple things to check:

  1. Make sure your volume’s collision is set to the “trigger” preset.

  2. In your pawn’s blueprint, make sure the “Generate Overlap Events” box is checked

At first I would make the overlap event do something simple like print to screen. Once that is working I would move on to make it do what you actually intended.

My Pawn is set to the ‘pawn’ collision preset with overlaps enabled.
How do I set the Streaming Level Volume options? there’s no options for collision in the Details window.

bump bump bump