VoipTalker - Troublshooting on steamAppId 480 - missing words

Hey,

Do you find the steam app ID 480 stable for testing VoIPTalker?

I’ve been following tutorials for setting up VoIPTalker with proximity and PushToTalk on a client-server multiplayer using AdvancedSessionsPlugin. It seems to kind-a work, but just parts of words are going though the VoIP talker communication. I’m attaching the VoIPTalker to either Mesh or Capsule.

  1. Could it be that AppID 480 is always congested on Steam side and it not reliable to test VoIP communication?

  2. Or maybe I should troubleshoot microphone settings? I do not see any silence-detection mechanism that could interfere with my tests, but that is still a possible problem that I might be missing.

What is your experience with VoIP testing?

Cheers,

Bartosz