bGenerateNonMirroredCollision ,bGenerateMirroredCollision and TriMesh,What are the meanings of these variables?That physical resource is the collision body we use, if it is a DS, those that can not be loaded?
bGenerateNonMirroredCollision ,bGenerateMirroredCollision and TriMesh,What are the meanings of these variables?That physical resource is the collision body we use, if it is a DS, those that can not be loaded?