Hello there. I’m Pinworm of StarReaper Studios, and we’re making Void Rats, a procedural twin-stick shooter with fleet defense elements, which is to say it has the gameplay of a twin-stick shooter with your fleet serving as a moving pseudo-tower defense. We think it’s a pretty unique idea that’s pretty fun in action, and our game is about 50% complete… the framework is all there, we’re on the “adding content, tweaking, and polish” phase.
Our team currently consists of me, project lead and blueprinter, a dedicated programmer, and two potential 3D modellers.
What we currently lack is anything related to 2D art - specifically, a UI artist (programmer UI at the moment) and a concept/traditional artist to give our game and space pirates character, by creating characters, scenes, etc to use for the (very light, this is a procedural game) narrative.
We’re currently making our first trailer / advertisement, so I don’t have a video to show (plus we’d like our own assets to be used, right now we’re using [mostly] free 3D assets), but we do have a working demo, albeit one not entirely balanced yet. Enough to see the game exists and has potential. We do plan to actually release this, and we’re pretty dedicated - that said, I am a random unemployed guy, so payment would have to be as a royalty after release. We’re mostly hobbyists hoping to actually get something going.
If you think you can contribute or have any questions leave a reply or send me a PM