UCLASS()
class AMySceneCaptureCube : public ASceneCaptureCube
{
GENERATED_BODY()
public:
AMySceneCaptureCube(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get())
}
AMySceneCaptureCube::AMySceneCaptureCube(const FObjectInitializer& ObjectInitialzier)
: Super(ObjectInitialzier)
{
}
error LNK2001: unresolved external
symbol “public: virtual void __cdecl
ASceneCaptureCube::PostActorCreated(void)”
(?PostActorCreated@ASceneCaptureCube@@UEAAXXZ)
I think put ENGINE_API PostAcorCreated method will resolve the problem.
UCLASS(hidecategories = (Collision, Material, Attachment, Actor), MinimalAPI)
class ASceneCaptureCube : public ASceneCapture
...............
ENGINE_API virtual void PostActorCreated() override;
...............