Hi,
I’d like to create the sound of a bouncing ball. You can see the picture of the ball’s blueprint, but it doesn’t work very well. The rolling on the surface emits sounds of repeated bouncing. How can I make a sound intensity that depends on the fall distance and the player’s location?
I hope you can help me and thank you for your help in advantage.
Happy New Year!
Greetings,
Janos Csaszar